All Christmas Digital paper Texture of Hand-painted Christmas Easter Gnome, Carrot & Past…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Hand-painted Christmas Easter Gnome, Car… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-pastel-easter-gnome-paper-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K source digital paper texture offers a seamless, tileable PBR surface with charming hand-painted watercolor elements themed around Easter with a pastel twist. The texture features whimsical gnome characters wearing striped hats with bunny ears, soft lilac Easter eggs adorned with delicate pastel patterns, fresh orange carrots, and sprigs of green leaves—all set against a warm peach background that enhances the soft, inviting mood. The surface has a smooth and matte visual feel emulating delicate paper or fabric, without any roughness or damage marks, resulting in a clean and polished aesthetic. This texture is ideal for use in 3D modeling, game development, or digital holiday crafts, easily compatible with software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its gentle pastel colors and playful repeated pattern suit cheerful, festive environments or decorative props, especially for seasonal Easter or springtime scenes needing a handcrafted touch. The seamless tileability ensures effortless application to large surfaces, making it a versatile asset for digital artists seeking a unique and soft digital paper pattern with a festive charm tied to Easter motifs within the 'All Christmas Digital paper' category.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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