Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-easter-chick-and-bunny-pattern-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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This high-resolution seamless 3D PBR texture showcases a charming, cartoon-style Easter pattern featuring cute yellow chicks, fluffy white bunnies, and soft pink flowers and sprigs against a clean white background. The texture displays smooth, flat colors with gentle shading that enhances the roundness and warmth of the characters without harsh outlines, creating a friendly and inviting aesthetic. The chicks are shown in various poses—standing, hatched from eggs, and holding Easter eggs—while the bunnies carry baskets or carrots, adding a playful narrative feel. The small floral accents use subtle gradients from soft pink to peach tones, balanced by green stems that add contrast and visual interest. The surface feel is uniformly smooth and matte, emphasizing the gentle, illustrative style typical of digital paper or textile designs, with no roughness, dirt, or imperfections. This texture is perfectly tileable and PBR-ready, designed for use in 3D modeling, game development, architectural visualization, and product rendering. Compatible with popular platforms like Blender, Unity, Unreal Engine, 3ds Max, and Cinema 4D, it is ideal for adding a festive Easter or springtime atmosphere to props, backgrounds, packaging visuals, or virtual environments that require a soft, playful, and family-friendly mood.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.