Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-stockings-pattern-digital-paper |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a charming pattern of festive Christmas stockings in two main styles: one with a bright red body featuring white silhouettes of winter motifs, trimmed with forest green at the heel, toe, and cuff, and another with a beige body decorated with sprigs of green pine leaves, red holly berries, and red stars, topped with a red cuff. Between the stockings, small clustered holly berries with a shiny, smooth appearance are scattered on a pale yellow backdrop that adds warmth and subtle contrast to the design. The texture exhibits a smooth, matte finish with softly blended brush strokes and visible but gentle hand-painted brush markings, lending it a crafted and delicate feel suitable for digital paper or textile renderings. There is no visible damage, dirt, or wear, keeping the design clean and festive. Being fully seamless and tileable, this high-resolution 4K source texture enables flawless repetition for large surfaces without noticeable edges. It is PBR-ready, allowing realistic visualization in 3D applications like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its bright, cozy Christmas theme fits perfectly for decorating seasonal props, gift wrapping papers, digital backgrounds, fabric simulations, and holiday-themed interior visualizations or animations. This texture blends joyful holiday spirit with artistic digital craftsmanship, making it a versatile asset for festive 3D content creation and digital design projects.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.