Christmas Digital Paper Texture with Festive Icons

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper with Festive Icons seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-colorful-christmas-digital-paper-texture-6
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a vibrant and playful Christmas digital paper pattern, filled with iconic festive imagery including joyful snowmen wearing Santa hats, colorful wreaths with red bows, glowing candles, mistletoe branches, gingerbread houses encased in snow globes, bright Christmas lights, and cheerful mittens. The pattern is set against a bright cyan blue background, making the colorful reds, greens, oranges, and whites pop with eye-catching contrast. It features a cartoon-style, smooth, clean surface with no roughness or damage, lending a crisp and polished feel to the imagery. This tileable and PBR-ready texture allows for flawless repetition, ideal for wrapping paper effects, holiday decorations, gift box models, or seasonal UI elements in digital 3D scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits uses in festive interior visuals, game environments, or animated holiday specials. Its cheerful and bright appearance also makes it an excellent choice for children's media or product renders needing a joyful Christmas theme. The high resolution 4K source ensures sharp details and vibrant colors at any scale.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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