Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-bunny-and-pink-bow-digital-paper-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases an endearing pattern of watercolor-style bunnies adorned with delicate pink bows paired with playful pink ribbons and scattered soft pink polka dots. The background alternates subtle vertical stripes in muted pastel pink and white, creating a gentle, delicate atmosphere. The bunnies have a hand-painted aesthetic with smooth edges and mild shading, evoking a soft, plush-like feel though the texture is digitally created. The surface finish appears clean and matte, emphasizing this textile or paper-like look with no visible damage, stains, or wear. This texture is tileable seamlessly in all directions, ideal for repeating patterns without visible seams or distortions. It is PBR-ready, delivering consistent results in physically based rendering workflows. Perfect for Christmas digital paper projects, festive kids’ room decorations, gift wrapping, holiday packaging, greeting cards, and 3D scenes requiring soft, cozy, charming elements. Compatible with Blender, Unreal Engine, Unity, Cinema 4D, 3ds Max, and other 3D software, it fits well in warm interior designs, children’s toys, holiday mockups, or animated festive content. Its pastel pink and brown palette with white background enhances gentle, heartwarming moods with a handcrafted arts-and-crafts style, making it a unique asset for creative festive 3D applications and digital artwork.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.