All Christmas Digital paper Texture of Knitted Christmas Sweater with Reindeer and Tree M…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Knitted Christmas Sweater with Reindeer… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-christmas-sweater-pattern-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture replicates the intricate knit fabric of a Christmas sweater, showcasing a festive pattern with classic holiday motifs. The texture features stylized pixel-like stitches forming reindeer with red noses, pine trees, snowflakes, and wrapped gifts, arranged in horizontal bands. The color palette blends olive green and soft pink backgrounds interspersed with cream, red, and golden yellow details, giving a warm and cozy holiday atmosphere. Each knit stitch is depicted as a raised, rounded loop, suggesting a slightly matte and tactile surface typical of wool or acrylic yarns. The texture surface appears clean and well-maintained, without signs of wear or dirt, enhancing its idealized festive look. As a seamless tileable texture, it allows for infinite repetition without visible seams or mismatches, making it perfect for 3D models, environment surfaces, and virtual clothing materials in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. This knitted pattern fits best in holiday or winter-themed scenes, game assets, virtual fashion items, digital paper designs, or decorative props that require a traditional Christmas design with a handcrafted look. Its detailed stitch structure and festive motifs make it a unique resource for artists seeking to add a warm, seasonal charm to their creations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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