Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-bunny-easter-digital-paper-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR-ready texture showcases a charming and playful Easter-themed digital paper pattern featuring cute pink bunnies, Easter eggs, flowers, carrots, and small decorative elements scattered evenly across a deep black background. The material is flat and smooth with no physical surface imperfections, resembling a digital illustration or print. The main colors are pastel shades of pink, peach, light blue, and cream, contrasting vividly against the solid black backdrop, creating a stylish and cheerful appearance. The structure is purely decorative and graphic, without textures like grain, stitching, or embossing, emphasizing a clean, smooth surface feel akin to a printed paper pattern. This 4K tileable texture is ideal for 3D artists and designers working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D seeking joyful and festive surface designs for product packaging, gift wrap, greeting cards, stylized props, children’s environments, or holiday scenes. Its seamless nature ensures perfect repetition in tiled applications, making it highly versatile in digital paper projects and background materials. The soft pastel colors combined with the whimsical bunny and Easter motifs add a warm and playful mood, fitting particularly well with spring or seasonal holiday visualizations requiring a lively yet neat and clean digital fabric or paper look.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.