Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-bunny-easter-egg-pattern-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a whimsical and adorable design featuring an illustrated white bunny clutching a large, colorful Easter egg. The egg is decorated with horizontal pastel stripes in pink, yellow, and blue hues, interspersed with simple star patterns. The bunny character is rendered in a clean, cartoon style with soft shading, subtle black outlines, and gentle blush details. The overall pattern repeats effortlessly across the surface, making it ideal for tiling without visible seams.
The texture primarily uses soft, festive colors that evoke a playful, cheerful mood fitting Easter or spring-themed projects. The matte, smooth surface appearance suits digital paper applications, children’s products, and seasonal decorations rather than physical material replication. There are no signs of wear, damage, or realistic texture details like fabric fibers or roughness, since this texture is more graphic and illustrative in style.
As a PBR-ready resource, the texture can be utilized in various 3D modeling, game development, and rendering workflows within Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar platforms requiring seamless patterns for UV mapping. It suits stylized or cartoon environments, holiday-themed props, backgrounds, gift wrap designs, and any project needing cute, festive textures with a lighthearted vibe. Its tileable nature enables easy repetition for wide surfaces like digital paper sheets, packaging, or virtual wallpapers in creative scenes.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.