Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-christmas-digital-paper-texture-with-gingerbread |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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This seamless 3D PBR digital paper texture presents a cheerful Christmas-themed pattern composed of charming gingerbread men, red-and-white candy canes, green holly leaves with red berries, golden stars, bright red bows, and wrapped presents with green foliage. The color palette combines warm browns, vivid reds, deep greens, golds, and a creamy beige background, evoking a cozy, festive mood. The flat, illustrated cartoon style texture has clean lines, smooth color fills without surface irregularities, roughness, or gloss, ideal for stylized digital holiday assets. As a tileable PBR-ready texture, it allows effortless repetition without visible seams, supporting high-definition 4K resolution for crisp detail in close-up views. This texture is perfect for 3D artists and designers working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D who need a bright, wholesome seasonal pattern for wrapping paper, holiday cards, gift boxes, digital backgrounds, and winter-themed props. Its whimsical, joyful aesthetic suits scenes requiring a classic Christmas vibe while maintaining a modern minimalistic look. Add festive spirit to your visual projects with this versatile and seamless Christmas digital paper texture.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.