Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-bunny-printed-digital-paper-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases a playful and charming digital paper pattern predominantly white, featuring cute cartoon-style bunnies with soft gray patches and gentle pink highlights on their cheeks and inner ears. The texture intersperses whimsical, hand-drawn flowers in bright hues of yellow, pink, purple, and green, contributing to a cheerful and lighthearted mood. The surface impression is flat and matte, befitting a paper material with smooth, clean visuals and no visible damage, dirt, or wear. The pattern is carefully arranged to repeat flawlessly, making it tileable for large-scale designs or close-up detailed renders. This PBR-ready texture is perfect for use in 3D modeling, game development, product rendering, and visualization projects within Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and more. It suits scenes requiring soft, friendly, and festive atmospheres, such as digital scrapbooking, children’s products, holiday-themed visuals, textile designs, or charming background surfaces in animation and VFX. Its simplicity and colorful accents lend it versatility for Christmas or spring-themed projects, especially themed around innocence, joy, and nature-inspired cute motifs. The high-resolution 4K source ensures crisp quality even under close inspection, making it ideal for both small props and large renders.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.