Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-cute-easter-bunny-and-egg-pattern-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
- Not verified
- Original license
- Not verified
- Import method
- Not verified
- Review status
- Not verified
- Review date
- Not verified
This seamless 3D PBR texture presents a charming pastel Easter-themed pattern, ideal for festive springtime digital paper and decorative surface applications. The design features stylized white rabbits with delicate facial details, accompanied by clusters of three Easter eggs adorned with stars, hearts, and stripes in soft purple, pink, yellow, and white hues. Olive-colored leafy branches and warm peach flowers add an organic, botanical element. The texture’s color palette balances muted greens, soft oranges, and gentle pastel accents, resulting in a light, airy feel. The surface is flat and matte, emphasizing smooth, clean shapes without roughness or wear, maintaining a crisp vector-graphic style. This tileable, PBR-ready texture can be used effectively in 3D modeling, game environments, product visualizations, and architectural projects that require a playful, spring-inspired decorative look. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits digital paper projects, kids’ interiors, festive props, and cheerful background designs. It adds an upbeat mood to any scene, evoking Easter celebrations and whimsical charm in digital fabric, wallpaper, or packaging visualizations. Its seamless quality ensures repeat use without visible edges or seams.
Advertisement
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
Advertisement
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.