All Christmas Digital paper Texture of Red Knitted Christmas Sweater with White Fair Isle…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Red Knitted Christmas Sweater with White… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-red-christmas-sweater-texture-4k
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a richly knitted red fabric base, intricately patterned with traditional white Christmas-themed Fair Isle motifs including snowflakes, trees, and geometric shapes. The texture highlights the detailed knit weave, with visible individual yarn loops and soft fiber structures creating a tactile sense of warmth and coziness. The deep red background presents subtle tonal variation and shading, adding natural depth and softness, while the white pattern is crisp with clear edges, simulating the raised embroidery stitches characteristic of handcrafted holiday sweaters. The surface finish is matte and textured, suggesting a soft fabric feel with slight fluff visible in the yarn, enhancing realism for digital close-ups. This tileable and PBR-ready texture excels in seasonal 3D projects such as winter apparel visualization, festive digital wrapping paper, virtual clothing in Unreal Engine, Unity, Blender, and more. It’s ideal for game developers, VFX artists, and architectural visualizations seeking to evoke a warm, festive atmosphere with authentic knitwear visuals. Its seamless repeat allows licensed scaling and mapping without visible seams, perfect for covering large surface areas or detailed props in holiday-themed scenes and cozy interiors.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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