Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-digital-paper-texture-with-easter-bunny-pattern |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR digital paper texture showcases a charming Easter-themed pattern composed of adorable bunnies, decorated eggs, colorful baskets with eggs, cupcakes with bows, and cheerful butterflies scattered on a smooth, muted blue background. The pattern elements exhibit a flat, cartoon-style illustration with soft, pastel colors including shades of orange, pink, yellow, green, and cream. The surface effect is matte and smooth, suitable specifically for digital paper or fabric print simulation rather than realistic material surfaces like stone or wood. The imagery includes bunnies wearing carrot costumes or holding baskets, and detailed eggs adorned with simple floral and geometric decorations, reinforcing a festive springtime mood.
This texture is tileable and PBR-ready, designed for use in 3D modeling, game development, product packaging, and VFX projects needing a cheerful digital paper look. It is well-suited for applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for adding lively seasonal decor to 3D environments, festive wrap designs, textile prints, or digital scrapbooking, it brings a playful and whimsical atmosphere perfect for children’s themes or holiday projects. This pattern’s clean vector-style clarity ensures excellent results even at large scale 4K resolutions without visible seams or repetition artifacts, making it a unique asset in the "All Christmas Digital paper" collection, with a subtle crossover towards Easter and spring celebrations.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.