Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-festive-christmas-digital-paper-texture-19 |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Review date
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This seamless 3D PBR texture showcases a vibrant digital paper pattern rich with playful Christmas-themed icons. The material mimics a smooth, flat paper surface adorned with colorful, cartoon-style motifs including Santa Claus faces, reindeer heads, wrapped gift boxes, pink decorated Christmas trees, stockings, pine cones, peppermint candies, holly leaves, and stars. The base color is a deep, rich navy blue, creating a striking contrast to the bright reds, pinks, greens, whites, and gold accents of the motifs. The pattern is highly stylized and flat, presenting no roughness or gloss, emphasizing a clean, cheerful design with consistent color saturation throughout. No visible damage, dirt, or seams interrupt the tiling, ensuring perfect repeatability for various applications. Being PBR-ready and seamless, it works flawlessly within Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D pipelines for seamless 3D wrapping. Ideal for festive digital paper looks in holiday product renders, virtual greeting cards, stylized interiors, or seasonal game assets. This texture brings a joyful, whimsical holiday spirit to any digital project needing a vibrant Christmas atmosphere with playful and colorful cheerfulness.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.