Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-easter-egg-and-bunny-digital-paper-texture |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR digital paper texture presents a whimsical Easter-themed pattern composed of decorated eggs, adorable bunny motifs, flowers, and star-like sparkles. The eggs showcase intricate floral and leafy designs in soft purples, muted yellows, and blues, set against a clean white background to emphasize clarity and contrast. The bunny figures, rendered in soft gray-blue with gentle pastel accents, add a charming and playful feel. Additional elements include stylized flowers in gray, pink, and green, and star-shaped sparkles in blush pink and olive hues, which provide a balanced decorative rhythm across the texture. The surface is matte and smooth, ideal for digital presentations and synthetic materials, with no visible roughness or wear, maintaining a fresh, clean, and vibrant aesthetic. Being fully seamless and tileable, this texture is PBR-ready at 4K resolution, suitable for incorporating into 3D modeling projects, game assets, architectural visualizations, and product renderings. Compatible with rendering and development software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits best in cheerful, springtime interior decor, festive packaging, children's products, or any seasonal digital artwork requiring a playful, decorative surface pattern.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.