Christmas Digital Paper Texture With Pink And Green Stylized Trees

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Christmas Digital Paper With Pink And Green Stylized Trees seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-festive-pink-and-green-christmas-paper-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K digital paper texture depicts an artistic arrangement of stylized Christmas trees in watercolor style, blending soft pink hues with deep forest greens on a crisp white base. The texture presents two different types of trees: delicate triangular pink firs with simple patterns of dots and dashes, and lush green conifers with layered brushstroke details. Small scattered decorative starbursts and confetti-like speckles in shades of pink add a whimsical touch, reminiscent of festive wrapping paper or seasonal illustrations. The surface conveys a smooth, matte feel with subtle gradient shading that highlights the hand-painted aesthetic of the trees. Designed as PBR-ready and tileable, this texture is optimized for easy seamless application in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for holiday product visualization, decorative props, gift packaging, and seasonal digital assets in game environments and visual effects. The charming color palette and cozy, cheerful pattern fit best with Christmas or winter-themed interior scenes, children’s games, and stylized festive animations, adding a handcrafted and joyful atmosphere to any project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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