All Christmas Digital paper Texture of Gold Holly Leaves with Red Berries on Soft Pink

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

All Christmas Digital paper of Gold Holly Leaves with Red Berries on So… seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-gold-holly-leaves-and-red-berries-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This high-resolution seamless PBR texture showcases an elegant pattern of golden holly leaves intertwined with clusters of shimmering red berries, all set against a delicate soft pink background. The leaves display subtle metallic gold reflections with smooth gradients, giving them a slightly glossy finish that contrasts beautifully with the matte, painterly pink base. The red berries add vibrant pops of color with their lightly textured surface and soft shadows, enhancing the dimensional feel. Fine golden branches weave through the composition, adding intricate detail and an organic flow to the design. This texture is tileable and PBR-ready, crafted from a 4K source ideal for close-up renders. It works perfectly for holiday-themed digital paper, festive decor in 3D modeling, seasonal graphics, and product visualization. Compatible with 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits applications ranging from stylized interiors to luxe packaging and wrapping paper designs. Its unique gold and red motif with a pastel backdrop brings a fresh yet classic holiday mood to any project requiring seamless Christmas textures.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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