Knitted Christmas Fabric Texture with Tree and Ornament Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Knitted Christmas Fabric with Tree and Ornament Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-christmas-fabric-texture-4k-2
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture depicts a knitted fabric pattern styled for Christmas decorated textiles. The pattern combines rows of white Christmas trees, snowflake shapes, and geometric motifs arranged horizontally across a solid deep blue background, interspersed with thin red accent stripes. The knit stitch structure is distinctly visible, showcasing a medium-coarse weave with clear individual yarn loops that give a realistic cloth feel. The surface appears matte with subtle fiber depth and no gloss or damage present, reflecting a well-maintained textile. This tileable pattern mimics cozy holiday sweaters or gift wrap paper, making it perfect for Christmas-themed 3D models, game assets, and architectural visualizations where festive fabric details are needed. Fully optimized as a PBR texture, it supports physically accurate rendering workflows in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its clear visual structure and high-resolution 4K quality are ideal for close-up renders of clothing, cushions, or decorative accessories in winter or holiday scenes, enhancing realism without visible seams.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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