Knitted Christmas Fabric Texture with Red and White Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Knitted Christmas Fabric with Red and White Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-christmas-fabric-texture-red-white
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture replicates a detailed knitted Christmas fabric pattern, primarily in rich red and bright white colors. The texture exhibits a classic knit weave structure, where individual stitches are clearly defined, giving a realistic yarn and fabric feel. Festive elements such as stylized Christmas trees, hearts, and large snowflakes are arranged in horizontal decorative bands, creating a traditional Nordic holiday aesthetic. The pattern maintains a perfect tileable alignment, ensuring continuous fabric coverage without visible edges. The surface is matte with soft visual depth mimicking real knitted threads, suitable for realistic rendering. This texture fits perfectly into holiday-themed 3D modeling, product visualization, virtual clothing, and game assets. It integrates well with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Ideal for winter interiors, festive props, virtual textiles, and Christmas decorations within any 3D or VFX production environment, this PBR-ready texture offers both visual charm and technical versatility for artists seeking authentic digital holiday fabric surfaces.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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