with Festive Champagne Glasses & Santa Hats Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Festive Champagne Glasses & Santa Hats Pattern seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-champagne-holiday-pattern-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a lively and festive pattern designed specifically for Christmas digital paper applications. The material is purely digital with a flat, stylized vector-art look, showcasing champagne flutes filled with golden bubbly liquid, accented with cheerful red Santa hats, small gift boxes tied with red bows, and charming golden bells. The pattern is set against a deep black background that accentuates the vibrant reds, yellows, and oranges of the festive elements, creating a strong visual contrast that's perfect for holiday-themed scenes. The texture exhibits no physical material surface details such as roughness or glossiness because it mimics a graphic design rather than a traditional physical material. It’s entirely flat, clean, and crisp, making it ideal for use as a seamless tile in digital wrapping paper, custom Christmas cards, festive 3D product packaging, or holiday UI backgrounds. This texture is PBR-ready in the sense that it's clean and seamless for 3D use but does not contain typical PBR maps like normal or roughness; it works best in stylized or toon-rendered scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits game development, animation projects, and virtual holiday event visuals. Its playful and cheerful mood fits best in festive environments, seasonal props, or digital paper assets, bringing an exclusive holiday cheer with a minimalistic yet effective style.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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