Knitted Christmas Digital Paper Texture in Red, Green, and Cream

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Knitted Christmas Digital Paper in Red, Green, and Cream seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-christmas-pattern-texture-4k-8
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a classic knitted fabric pattern, reminiscent of traditional Christmas sweaters. It features horizontal bands of intricate stitches forming geometric motifs and heart shapes across the surface. Dominant colors include rich red, forest green, and soft cream, arranged in alternating stripes to create a festive holiday feel. The texture captures the subtle depth and woven structure of yarn loops, emphasizing the interlocking knit stitches with a slightly rough but soft fabric surface appearance. There is no shine or glossiness, maintaining a matte, cozy textile look typical of woolen knitwear. The pattern is perfectly tileable, allowing for seamless repetition without visible edges or breaks, suitable for wrapping paper, digital backgrounds, and 3D modeling of textile surfaces. PBR-ready maps ensure realistic rendering across various software platforms including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is ideal for winter-themed scenes, holiday props, cozy interior visualizations, and festive user interface elements where a hand-crafted cloth aesthetic is desired. Its warm colors and ornamental pattern evoke nostalgic Christmas cheer with a handcrafted charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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