Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-vintage-christmas-paper-texture-4k |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a digitally crafted vintage Christmas paper collage, richly detailed with various botanical motifs, delicate red berries, pine cones, and nostalgic postcard images. The paper surfaces exhibit an aged, slightly worn look with subtle discoloration, creases, and antique yellowish-brown tones that enhance the texture's old-world charm. Printed elements include floral arrangements such as poinsettias and holly, stylized snowflakes, and traditional winter foliage, interspersed with realistic stamps and sepia-toned photographs evoking a timeless festive atmosphere. The overall surface is matte and softly textured, simulating paper fibers with realistic depth and subtle shadowing across the layered composition. This 4K resolution texture is seamlessly tileable, making it ideal for texturing seasonal packaging, greeting cards, digital backgrounds, holiday-themed 3D models, and architectural visualizations. It is fully PBR-ready, ensuring excellent realism in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This warm, nostalgic Christmas paper texture fits best in projects requiring a classic, vintage holiday aesthetic, perfect for cozy festive environments, gift wrap materials, and decorative props in both digital and physical renderings.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.