Easter Digital Paper Texture with Bunny, Eggs & Flowers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Easter Digital Paper with Bunny, Eggs & Flowers seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDall-easter-digital-paper-seamless-pbr-colorful-easter-egg-and-bunny-texture
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture represents a vibrant Easter-themed digital paper filled with charming, hand-painted style Easter eggs, cheerful white bunnies, and an array of blooming spring flowers including daffodils, tulips, and other blossoms. The pattern sits on a mild pink base, which enhances the pastel pinks, blues, yellows, and lush greens of the floral elements and decorated eggs. The imagery is flat and smooth without surface roughness or reflective properties, emulating a paper feel rather than a textured physical material. The texture tiles perfectly, making it ideal for wrapping applications, digital renders involving festive props, and decorative backgrounds in 3D environments. This PBR-ready texture is optimized at 4K resolution allowing for crisp details in close-up renders. It fits best in cheerful and thematic scenes such as spring or Easter holiday visualizations, product packaging mockups, greeting card designs, and digital crafts. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it offers creative versatility for artists working on holiday events, marketing content, or family-friendly designs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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