Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-and-eggs-digital-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR texture showcases a charming Easter-themed digital paper design, filled with delightful hand-drawn elements including fluffy white bunnies, polka-dotted Easter eggs, and a variety of yellow and red floral sprigs. The material appears as a smooth and clean illustrated surface, characterized by lively, saturated colors on a crisp white background. The playful pattern includes blue, yellow, and red eggs each ornamented with distinct white spots, surrounded by naturalistic foliage and simple, bright blossoms in orange and mustard yellow hues. The surface has a matte finish representative of paper or fabric, with no obvious wear or distressing, maintaining a fresh and crisp look. This high-resolution 4K PBR-ready texture is seamless and tileable, optimized for usage in 3D modeling, game development, and architectural visualizations that need a colorful, whimsical, and festive aesthetic. Ideal for seasonal props, interior decorations, packaging visualizations, or digital media projects, it integrates well with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its bubbly and cheerful style fits best in themes related to springtime celebrations, Easter events, or children's environments, enabling artists to bring a joyful and custom touch to their 3D creations.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.