Featuring Autumn Gnomes and Foliage on Dark Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Autumn Gnomes and Foliage on Dark Background seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-digital-paper-texture-with-autumn-gnome-pattern
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless 3D PBR texture showcases a playful and whimsical pattern of charming gnomes dressed in autumnal tones, surrounded by stylized fall leaves and delicate plant sprigs. The pattern elements include gnomes with white beards, orange and gray clothing, and pointy hats in rich yellow-orange gradients, set against a solid, deep black background for dramatic contrast. The foliage motifs consist of various leaves and flower-like shapes in muted tones of orange, burnt sienna, and brown, contributing to a cozy, fall-inspired atmosphere. This digital paper texture is clean and smooth with a flat matte appearance, designed to be perfectly tileable without visible seams. It is ideal for use in 3D modeling, game development, architectural visualization, VFX, or product rendering where a seasonal, fantasy, or decorative style is needed. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other popular 3D software, this texture suits projects involving festive designs, decorative props, backgrounds, or digital art assets. Its playful character makes it perfect for Easter, autumn, or fantasy themed scenes, providing a unique blend of cozy charm and artistic illustration style.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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