Texture Info
| ID | all-easter-digital-paper-seamless-pbr-painted-easter-eggs-digital-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-quality seamless 3D PBR texture showcases a charming arrangement of hand-painted Easter eggs scattered across a soft, creamy background. Each egg features unique decorative patterns such as zigzags, waves, dots, hearts, and teardrops in a harmonious color palette of pastel pinks, blues, greens, and yellows. The texture surface exhibits a subtle speckled, grainy effect that mimics a lightly textured paper or painted canvas, enhancing its tactile feel.
The patterns and colors are carefully distributed to maintain visual balance and ensure seamless tiling without noticeable repeats or borders. This texture is PBR-ready, supporting realistic rendering in popular 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for applications like Easter-themed scenes, festive packaging, greeting cards, or digital scrapbooking.
Suitable for cheerful and playful digital projects, it fits well in stylized, cartoonish, or illustrative environments. The surface is matte with no reflective or worn elements, evoking a clean, handcrafted artistic style. This unique texture adds a joyful and colorful accent, ideal for use as background elements, props, or overlays in game development, architectural visualization, and VFX projects requiring seasonal decoration or themed digital papers.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.