Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-and-egg-digital-paper-texture-17 |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a brightly colored pattern of Easter bunnies and decorated eggs scattered on a white background. The material type is digital paper, with no physical texture surface like stone or fabric, making it smooth and flat with a clean, clean finish. The pattern features multiple cartoonish bunnies in brown and gray shades, each with toe and belly details. The decorated Easter eggs are vibrant with pastel blues, yellows, purples, and oranges, adorned with zigzags, dots, and diamond shapes enhancing the festive, cheerful vibe. Tiny yellow, pink, and blue flowers add small contrast spots throughout the pattern. The surface feel is matte and smooth, perfect for use as digital paper or backgrounds in 3D projects. There is no presence of damage, dirt, or roughness, which reinforces the fresh, clean look that fits well in springtime and holiday-themed designs. This tileable, PBR-ready texture is ideal for 3D modeling, game development, product packaging visualization, or VFX projects requiring bright, playful Easter motifs. Compatible with software like Blender, Unreal Engine, Unity, and Cinema 4D, it is suited for festive interiors, children’s game environments, greeting card mockups, and digital scrapbooking projects. The seamless pattern ensures effortless repetition with consistent detail, making it a versatile asset for joyful, seasonal scenes.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.