Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-egg-digital-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture presents a playful and colorful pattern featuring cartoon-style Easter bunny faces paired with vibrantly decorated Easter eggs. The bunnies display various expressions and colors, including pink, brown, grey, and beige tones, accented with cute details like bows in green, pink, and yellow. The Easter eggs scattered throughout the pattern have bright color spots in pink, yellow, and white on green, yellow, and brown backgrounds, adding lively contrast. The texture is smooth and flat, simulating digital paper with vivid, clean colors and no surface roughness or gloss, ideal for crisp renderings. Fully tileable and PBR-ready, this texture is perfect for 3D modeling, game asset creation, or digital artworks needing an Easter or spring season vibe. It works well in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, particularly for whimsical character props, festive environments, children’s games, or seasonal packaging mockups. Its repetitive bunny and egg motif generates a cheerful, lighthearted mood well suited for joyful or holiday-themed scenes and visualizations that require a seamless pattern with a bright, cartoon style.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.