Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-and-egg-pattern-texture-2 |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a charming Easter-themed digital paper design, rich in bright and playful visuals. The pattern features multiple cute, cartoon-style white rabbits with pink inner ears and rosy cheeks, each holding vibrantly painted Easter eggs in orange, blue, purple, green, and cream tones. The eggs sport various decorative patterns including dots, stripes, and zigzags, imparting a cheerful and whimsical vibe. Small pastel pink, yellow, and orange flowers dot the teal background, enhancing the lively springtime aesthetic. The surface depicts smooth, flat colors with a matte finish typical of digital illustrations, emphasizing a clean, stylized look without texture roughness or weathering. This tileable PBR-ready pattern is ideal for 3D modeling, game art, VR/AR applications, architectural visualizations, and seasonal product renders. It integrates seamlessly with tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture excels in projects requiring festive Easter styling, bright playful environments, children’s themes, or vibrant digital paper elements for packaging, greeting cards, or digital backgrounds. Its repeatable structure and clear coloring make it perfect for both close-up renders and expansive surface coverage, enhancing spring or holiday-themed scenes with joyful, child-friendly aesthetics.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.