Digital Paper Texture with Pastel Blue and Pink Bunny Silhouettes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Digital Paper with Pastel Blue and Pink Bunny Silhouettes seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDall-easter-digital-paper-seamless-pbr-pastel-bunny-pattern-digital-paper-texture
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a charming repeating pattern of simplistic bunny silhouettes in muted pastel shades of blue and pink, set against a soft cream backdrop. The bunnies have smooth, rounded edges with a flat, matte finish that mimics the look of printed digital paper rather than a physical material like fabric or stone. The pattern is regular and symmetrical, with evenly spaced motifs that tile perfectly for continuous coverage. The color palette conveys a gentle, whimsical atmosphere ideal for Easter-themed 3D art, digital scrapbooking, product packaging, or seasonal visualization. Being fully PBR-ready and tileable, it integrates smoothly into 3D projects within Blender, Unreal Engine, Unity, or 3ds Max. It is best suited for stylized props, backgrounds, greeting card mockups, or decorative scenes where a playful, lighthearted mood is desired. The texture’s clean, simple shapes and worn-free clean surface make it a versatile asset for digital paper or textile simulations in digital environments.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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