Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-pattern-digital-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a charming and playful design of stylized Easter bunny heads in pastel colors, arranged in neat horizontal rows. The pattern alternates bunnies in light turquoise, lavender, pink, and lime green, each with minimalistic facial features including cheeks, noses, and eyes. Between the rows of bunnies, small, bright yellow tulips with green stems add a fresh and cheerful floral accent. The background is clean white, enhancing the vivid pastel tones and creating a light, airy feel. As a digital paper texture, it features a perfectly tileable and seamless pattern, ideal for applications requiring repeated usage without visible borders or distortion. This texture is PBR-ready, supported by its flat, clean appearance and consistent color blocking, ensuring compatibility with a variety of 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its smooth, matte surface and whimsical springtime aesthetic make it particularly suited for festive product renderings, children’s game environments, packaging designs, greeting cards, and Easter-themed props or architectural visualizations that benefit from a cute, organic style. This texture adds a joyful, playful mood to digital scenes, bringing holiday spirit and bright coloration in a compact, well-organized pattern that balances fun with visual simplicity.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.