Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-gnome-digital-paper-texture-4k-5 |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This 4K seamless PBR texture showcases a charming Easter-themed digital paper pattern made up of cartoon-style gnomes wearing varied patterned hats, alongside decorated Easter eggs, fluffy yellow chicks, small butterflies, and white daisies with green leaves. The playful design rests on a soft watercolor light blue background, adding a smooth, gentle feel. The gnomes’ hats feature stripes, polka dots, floral, and daisy patterns in pastel shades of green, pink, purple, and turquoise. The gnomes have large white beards, pinkish hands, and brownish noses, contributing to a cute and festive aesthetic. The eggs are decorated with spring colors, displaying wavy lines, dots, and floral motifs. The texture has a clean, matte surface appearance with no signs of damage or distress, maintaining a fresh digital paper look. This PBR-ready, seamless tile is optimized for high-resolution 3D applications and digital design projects. It suits seasonal renders, digital scrapbooking, card designs, and playful 3D assets for games using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The pastel color palette and cheerful motifs inspire festive and springtime projects, enhancing children’s scenes, holiday backgrounds, or whimsical interior visualizations.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.