Texture Info
| ID | all-easter-digital-paper-seamless-pbr-pastel-easter-eggs-and-floral-paper-texture |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture showcases a vibrant and cheerful composition of pastel-colored Easter eggs surrounded by an abundance of blooming flowers and playful white bunnies. The eggs are depicted in smooth solid colors such as soft pink, baby blue, lemon yellow, and light green, giving the texture a gentle and fresh springtime vibe. The pattern is richly detailed with various floral species including daisies and wildflowers, rendered in shades of pink, yellow, peach, and blue, creating an intricate and lively backdrop. The white bunnies add a whimsical and festive touch, positioned naturally among the grassy green leaves interwoven amidst the eggs and flowers. The texture presents a smooth, clean surface with a slightly glossy finish on the eggs, while the flowers and foliage appear delicate and softly shaded for a hand-illustrated aesthetic. This tileable digital paper texture is PBR-ready with high-resolution 4K source quality, perfect for use in 3D modeling, game development, architectural visualization, and digital art projects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it suits seasonal scenes, festive props, packaging design, and virtual decoration in spring or Easter themed environments. Its bright pastel palette and intricately woven pattern enhance any project needing a joyful, decorative, and seamless surface material with an organic yet playful atmosphere.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.