Bark Wood Texture Natural Seamless Rough Organic Brown Grain Pattern

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless bark PBR texture with natural patterns and colors
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Texture Info

IDbark_wood_texture_natural_seamless_rough_organic_brown_grain_pattern
CategoryBark
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Enhance your 3D projects with our seamless Bark PBR texture set, designed for maximum realism and versatility. This texture includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, available in resolutions from 1K to 8K. Its rich detail and organic pattern make it ideal for various applications, from game design to architectural visualization. The bark texture is crafted to be tileable, ensuring a smooth transition when applied across larger surfaces, making it a perfect choice for artists and designers looking to create lifelike environments. With its natural hues and intricate details, this texture will bring your projects to life.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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