The seamless PBR chip texture is an essential asset for any digital artist or game designer looking to enhance their 3D environments. This versatile texture features a striking orange and gray pattern, making it perfect for industrial-themed projects. With resolutions ranging from 1K to 8K, it ensures high detail for both close-ups and wide shots. The texture includes comprehensive maps: BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, providing all the necessary components for a realistic rendering. Its tileable design allows for easy repetition without visible seams, making it ideal for large surfaces or intricate details. Elevate your designs with this modern chip texture that combines style and functionality, perfect for various applications in games, animations, and architectural visualizations.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.