Introducing our seamless PBR chip texture, designed to elevate your creative projects. This texture features a unique blend of colors and patterns, making it perfect for a variety of applications, from game development to architectural visualization. The set includes high-quality maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, all offered in resolutions ranging from 1K to 8K. The tileable nature of this texture ensures that it can be seamlessly integrated into any environment without visible edges, providing a realistic and immersive experience. Ideal for artists and designers looking to enhance their work, this chip texture is versatile and easy to use, making it a valuable resource in your texture library.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.