Paving Stone Brick Seamless Tileable Texture Rough Natural Weathered Ground

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless paving stones texture for realistic environments
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Texture Info

IDpaving_stone_brick_seamless_tileable_texture_rough_natural_weathered_ground
CategoryPaving
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Introducing our seamless paving stones PBR texture, meticulously crafted for realism and versatility in various digital applications. This texture set is designed to enhance your projects with high-quality base color, normal, roughness, ambient occlusion, and height maps, available in resolutions ranging from 1K to 8K. Perfect for architects, game developers, and 3D artists, the paving stones offer a realistic representation of urban environments, pathways, and outdoor settings. The tileable nature of the texture ensures that it can seamlessly fit into any design, allowing for expansive coverage without visible seams. With its natural weathered appearance, this texture adds depth and character to your projects, making it an essential addition to your texture library. Whether you are creating a detailed landscape or a simple pathway, this paving stones texture will elevate the quality of your work.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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AITEXTURED Tools

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