Paving Stones Tileable Brick Pavement Surface Texture

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless paving stones texture with detailed surface
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Texture Info

IDpaving_stones_tileable_brick_pavement_surface_texture
CategoryPaving
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless paving stones texture is perfect for enhancing your 3D projects with a realistic and detailed surface. Crafted with a tileable design, it includes a comprehensive PBR set featuring BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, available in resolutions ranging from 1K to 8K. The rich details and natural color variations ensure that your virtual environments look lifelike and immersive. Ideal for architectural visualizations, game development, and any project that requires high-quality paving surfaces, this texture is versatile and easy to integrate into various workflows. Rely on this paving stones texture to add depth and authenticity to your digital scenes.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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