This seamless PBR rock texture is designed for versatility in various 3D applications, offering high-resolution options ranging from 1K to 8K. The texture features a natural, dark appearance with a rough, granular finish that adds realism to any project. Ideal for game design, architectural visualization, and digital artwork, this tileable texture ensures a smooth and consistent look across large surfaces. Each texture includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, making it suitable for a wide range of rendering engines. Enhance your projects with this high-quality rock texture that perfectly captures the essence of natural stone.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.