Discover our seamless PBR rocks texture, meticulously crafted for a realistic appearance in your 3D projects. This tileable texture is available in resolutions from 1K to 8K, allowing for flexibility in use across various applications. Ideal for game design, architectural visualization, or any project requiring natural stone surfaces, this texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps. Each map is designed to work seamlessly together, ensuring a cohesive look that enhances the depth and realism of your environments. With its gritty and weathered appearance, this rocks texture adds authenticity to your scenes, making it a valuable addition to your texture library.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.