This seamless PBR rock texture offers a realistic representation of natural stones, perfect for enhancing your 3D projects. With a combination of gray stones set against a beige background, it presents a versatile surface ideal for various applications. The texture is tileable, ensuring that it can be repeated without visible seams, making it suitable for expansive environments or detailed scenes. This PBR set includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, with resolutions ranging from 1K to an impressive 8K. Whether you're creating landscapes, architectural visualizations, or game assets, this rock texture provides the detail and realism needed to elevate your work.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.