Texture Info
| ID | animal-seamless-pbr-colorful-layered-dachshund-paper-cut-texture |
| Category | Animal |
| Formats | PNG |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This unique seamless 3D PBR texture showcases an artistic interpretation of a Dachshund dog designed to look like a layered paper cut-out collage. Rather than realistic fur or skin, the texture features smooth, overlapping shape segments with well-defined edges and subtle shadows that simulate depth, resembling stacked paper strips. The color palette is vivid and diverse, including shades of red, blue, yellow, purple, green, and orange arranged naturally along the dog's body to emphasize the form and distinct parts such as ears, nose, legs, and tail. There is no fur pattern or natural texture here; instead, the visual style is abstract, clean, and graphic with slight shading for dimensionality. The surface appears smooth and matte with soft ambient occlusion along overlapping edges enhancing the 3D layered effect. This seamless and tileable texture is fully PBR-ready, supporting accurate rendering workflows in popular 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits creative projects that need stylized animal character skins, colorful pet figurines, fantasy illustrations, or decorative props with a playful handcrafted paper art aesthetic. Ideal for game development, animation, product visualization, and architectural visualizations where a lively, eye-catching look is desired. With its standout multi-hued layered design, this texture brings originality and charm to any digital 3D model representation of the dachshund breed or comparable small dogs in imaginative environments.
Best Uses for This Texture
- seasonal animal materials
- stylized game props and level dressing
- Blender, Unreal Engine and Unity materials
- packaging mockups, textile prints and decorative surfaces
- tileable backgrounds for archviz, motion graphics and product renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.