Featuring Vibrant Orange Fish Scales and Stylized Fins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Vibrant Orange Fish Scales and Stylized Fins seamless PBR texture preview
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Texture Info

IDanimal-seamless-pbr-texture-of-orange-fish-scales-and-fins
CategoryAnimal
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures a stylized fish characterized by vibrant, overlapping scales in warm orange tones with subtle gradients into pink and blue hues on the fins. The scales form a layered pattern with smooth edges and a sculptural feel, resembling folded paper or origami shapes. The fins are distinct, geometrically faceted with elongated shapes in coral pink and highlighted by bold blue stripes, creating high contrast and visually interesting details. The texture surface appears smooth with a matte finish, accentuating the artistic paper-like impression rather than traditional organic wetness or gloss. The background incorporates layered waves and aquatic grass elements in shades of blue and teal, framing the fish and enhancing the underwater theme. This tileable design is PBR-ready, optimized for seamless application in 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for projects emphasizing stylized marine creatures, underwater environments, fantasy scenes, or animated character designs. Use it to add unique vivid color and sculptural detail to aquatic props, game assets, or visual effects requiring a fresh artistic twist on fish scale textures.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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