Featuring Pink Lipstick Kiss Prints on Zebra Stripes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Pink Lipstick Kiss Prints on Zebra Stripes seamless PBR texture preview
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Texture Info

IDbaby-girl-seamless-pbr-playful-pink-lipstick-kiss-pattern-texture
CategoryBaby girl
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a cheerful and playful pattern combining vibrant pink lipstick kiss prints randomly scattered over a soft light pink and white zebra stripe background. The lipstick marks feature subtle texture detail that mimics the unevenness and natural creases of real lip impressions, adding a tactile feel despite the otherwise smooth and flat surface appearance. The zebra stripes beneath are gently flowing, blending seamlessly in soft pastel pink and white hues, which balance boldness with a charming gentle aesthetic. The overall material conveys a clean, flat, fabric-like visual with no visible wear, dirt, or roughness, ideal as a decorative surface for stylish projects. Fully tileable and optimized for PBR workflows, this 4K resolution texture integrates smoothly in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's ideal for fun, whimsical interior designs, fashion props, playful packaging, children's product rendering or creative graphic stylization in both game and VFX projects. Its unique mix of flashy pink accents paired with a soft animal print backdrop makes it stand out for any playful or youthful themed 3D scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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