cracked gray brick wall PBR texture with rough chipped surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Gray Brick Wall With Rough Chipped Surfaces seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-gray
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture depicts a weathered gray brick wall with prominent cracks and surface chipping on individual bricks. The bricks show varying degrees of roughness, with chipped edges, uneven erosion, and scattered specks of wear. The mortar between bricks appears deep and sharply recessed, emphasizing fractures and gaps in the structure. The grayscale tones range from light gray highlights on the brick faces to almost black shadows in the crevices, giving strong visual contrast and depth. The overall surface feels dry and coarse with a slightly brittle appearance, suitable for representing aged or damaged masonry surfaces. This tileable texture is PBR-ready, providing accurate diffuse, normal, and roughness details for realistic material rendering. It works excellently in 3D modeling, game development, and architectural visualization projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Perfect for urban ruins, industrial decay settings, construction breakdowns, and gritty sci-fi environments, this cracked brick texture offers an authentic worn aesthetic while seamlessly tiling across large areas with no visible borders or repeats.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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