with Christmas Pink Hand-Drawn Trees and Stars Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Christmas Pink Hand-Drawn Trees and Stars Pattern seamless PBR texture preview
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Texture Info

IDchristmas-pink-seamless-pbr-christmas-pink-stylized-tree-pattern-texture
CategoryChristmas Pink
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a whimsical hand-drawn pattern composed of stylized Christmas trees and star shapes, all rendered in a vibrant Christmas pink hue against a pure white background. The design exhibits a clean, flat, and matte appearance, without surface roughness or gloss, emphasizing the playful graphic style. The pink elements are evenly spaced and repeat uniformly, ensuring perfect tiling with no visible seams, ideal for wrapping surfaces in 3D modeling and game environments. Since the texture is rendered with clear outlines and solid fill colors, it suits stylized or cartoony scenes where bright, festive aesthetics are desired. The material is digital and fabric-like in presentation but purely graphical, making it excellent for holiday-themed props, packaging, textiles, wallpapers, or digital backgrounds. It integrates seamlessly into popular 3D engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering high-resolution 4K source quality for both close-up renders and large surface applications. Use this pattern to enhance Christmas markets, gift boxes, interior decorations, or themed game UI elements with a cheerful pink holiday vibe that stands out from traditional reds and greens.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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