Seamless Stylized Space Camouflage PBR Texture with Meteor and Star Elements

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stylized Space Camouflage with Meteor and Star Elements seamless PBR texture preview
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Texture Info

IDcamouflage-seamless-pbr-stylized-space-camo-texture-for-3d
CategoryColor Camouflage
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture presents a stylized space-themed camouflage pattern characterized by sharp, diagonal streaks that resemble meteors or shooting stars in warm shades of pale yellow and vibrant orange. The background is a deep, muted bluish tone representing a cosmic night sky scattered with varying sizes of star-like dots and subtle nebulous cloud shapes in soft greenish-blue hues. The pattern structure is dynamic and angular with elongated, tapered meteor forms contrasted by circular star motifs, giving it a futuristic yet artistic look rather than a traditional military camo. The color palette balances cool cosmic blues with striking warm highlights in golden yellow, orange, and cream, creating high visual contrast while maintaining a harmonious feel. The surface appears smooth and matte, without realistic fabric texture, emphasizing its stylized digital art aesthetic ideal for sci-fi or space fantasy themes. Fully seamless and tileable, this PBR-ready texture works well in Blender, Unreal Engine, Unity, and other 3D software for use in character suits, futuristic armor, cosmic vehicles, space-themed props, or environment details. It suits creative projects demanding an imaginative camouflage texture that breaks conventional patterns, perfect for game developers, VFX artists, and 3D modelers designing sci-fi troops, starships, or cosmic battle zones.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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