Rough Even Plastered

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Rough Even Plastered seamless PBR texture preview

Texture Info

IDplaster-grey-04-rough-even-plastered-plaster-concrete-wall-man-made
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This Rough Even Plastered texture represents a meticulously crafted plaster concrete surface embodying a man-made wall finish that balances ruggedness with uniformity. The base substrate simulates a mineral-rich plaster grey 04 mix composed primarily of fine aggregates bound by cementitious adhesives that create a dense yet breathable matrix. This combination results in subtle porosity and light weathering effects enhancing realism while preserving an even clean surface appearance suitable for both indoor and outdoor environments. The surface finish is matte and slightly rough reflecting natural plaster with minimal gloss or polish and the coloration stems from carefully calibrated oxide pigments delivering consistent grey tones without artificial saturation.

In the PBR workflow these material qualities translate into distinct texture maps that ensure physically based rendering accuracy across various digital content creation tools and game engines. The Albedo map captures the base color with neutral plaster grey 04 hues and subtle shading variations while the Normal map encodes micro-details of the plaster’s uneven yet controlled surface geometry enhancing light interaction and depth perception. The Roughness channel reflects the surface’s balanced texture—neither overly smooth nor excessively coarse—providing consistent scattering of highlights. The Ambient Occlusion map emphasizes crevices and micro-shadows reinforcing depth in tight areas and the Height map delivers fine displacement data to simulate subtle relief and weathered imperfections without harsh edges. Metallic data is omitted reflecting the non-metallic mineral-based nature of plaster.

Optimized for modern pipelines this seamless 3D texture is delivered in 4K resolution with an optional 8K upgrade ensuring high fidelity for detailed close-ups and high-end rendering scenarios. It is fully tileable and compatible with Blender Unreal Engine and Unity supporting the metal/rough workflow and calibrated to provide consistent shading across real-time and offline renderers. The texture’s balance of detail and performance ensures reliable results across digital content creation suites and game engines without the need for manual tweaking. For practical use it is recommended to carefully adjust the UV scale to maintain the even plaster texture’s natural repetition and to fine-tune the roughness map to achieve the desired level of surface reflectivity depending on lighting conditions and scene context.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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