Cracked Denim Fabric PBR Texture with Fine Horizontal and Vertical Fibril Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Fine Horizontal and Vertical Fibril Patterns seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-45
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture captures the intricate and worn surface of cracked denim fabric, featuring a complex weave of horizontal and vertical blue and white fibers. The texture exhibits fine linear splits and fractures characteristic of aged, distressed denim, with subtle variations in tint from deep navy to lighter azure shades blending with off-white fibrils. The surface conveys a slightly rough, dry fabric feel with numerous tiny fibril breaks and fissures, resembling a heavily worn textile. Its tileable design ensures perfect repetition without visible seams, making it highly suitable for realistic 3D modeling, texturing of clothing, upholstery, or fabric-based props in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This pattern fits well in modern fashion visualizations, vintage jeans designs, or any scene requiring an authentic worn textile look within industrial or casual urban environments. The meticulous detail of cracked strands and subtle color shifts offers unique character to fabric surfaces, enhancing realism in architectural visualization, game development, and VFX projects with textile materials.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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