Denim Jeans Texture of Cracked Blue Denim Fabric with Fine Woven Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Denim Jeans of Cracked Blue Denim Fabric with Fine Woven Detail seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-preview-19
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture captures the intricate details of cracked, worn blue denim fabric. The pattern showcases a dense woven structure with fine vertical and horizontal threads intersecting to form a classic textile grid. Cracks and subtle wear marks run across the surface in a mostly random and irregular way, suggesting aged or distressed fabric. Color variations range from mid-tone indigo blues to lighter washed-out highlights, emphasizing thread depth and wear. The texture’s surface appears dry and fibrous, with slight roughness and a tactile sense of ruggedness typical of heavily used denim. Its consistent weave and crack distribution make it tileable with no visible seams for close-up fabric visualization. This cracked denim texture suits 3D artists working on realistic clothing, upholstery, casual apparel, or environmental props needing authentic textile wear effects. It integrates flawlessly into Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects, enhancing scene realism. Perfect for game characters’ outfits, modern fashion renders, or stylized background elements in both urban and industrial-themed scenes requiring detailed fabric surfaces with naturalistic aging.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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